For those who are not familiar with what Live Action Role Playing (LARP) is, I will endeavor to explain briefly.
Before I begin, one thing should be made clear. There is no physical vilonce or contact between players during the game. There are no drugs allowed, this includes drinking. This also includes before game as well. If someone is found to be drunk or under the influence of drugs, they are asked politely to leave. These rules are for the safety of the players and are stricktly enforced by the coordinating team and the players themselves. I hope this alleviates any apprehension or concern.
Some say that LARP is the most challenging ad-lib acting they have encountered. But put simply, LARP is the enactment and interaction of character personas. Players create their characters according to established rules. Then, acting as their characters would, they endeavor to interact with other characters. As with any interaction between people, there are always problems and confrontations between characters. This helps to contribute to the plot of the game.
To further develop plot (and to keep the players busy), the storyteller is constantly introducing variables in the form of Non-player Characters (NPCs). These characters (generally acted out by experienced players) provide and/or create problems for the players. They are also used to introduce plot lines to the players in such a way that the players get involved and busy. Which opens the door for more plot twists to occur, either from the storyteller or the characters themselves.
Unfortunatley, it is not possible to fully explain all the intricacies and sublties of LARP. The only way to fully understand it is to participate. If any of this has piqued your interest, please feel free to show up to one of the games. Spectators are welcome and encouraged. Who knows, you might show up on a night that the storyteller really needs an extra body.